My opponent has attacked me, and I reveal the Secret Action Bolster. I use Bolster to attach a
Multi-Mission Gear to a Specialist. I then use the Action granted by Multi-Mission Gear to play
All-Out Attack. World implodes, right?
[Source: WotC]
Your characters can never attack on your opponent’s turn, even if a card seems to say otherwise. Same rules apply even in the event of a galactic implosion and resulting gravitational chaos.
7 attack. The amount has already been locked in.
You can play
Dampening Field, but it would be past the point where it would trigger.
I have a tapped
Flamewar - Veteran Decepticon with 3 life remaining with 2 other untapped characters and a facedown Bolster. My opponent has 3 untapped characters and taps their attacker, declaring Flamewar as my defender. Because the conditions are met, I reveal Bolster and play
Multi-Mission Gear onto my Flamewar. That triggers Multi-Mission Gear and allows me to play an action, which I choose to play
One Shall Stand, One Shall Fall targeting my Flamewar and one of my opponent's characters. This kills my Flamewar but the attacker still lives. What happens in this scenario? Does my opponent lose their attack because the defender was killed prior to battle cards being flipped? Or does my opponent get to choose another attack target?
[Source: WotC]
Your opponent has already chosen who they are attacking, so the attack would end because there is no longer a defender.
My questions are:
1. If all my opponent’s characters have already been tapped, can I still attack with the newly formed Combiner?
If all of your opponent’s characters have already been tapped and you finish an attack with your untapped Combiner, you will then attack a second time with the Combiner.
When Bolster activates during my opponent’s turn, and
Multi-Mission Gear is played with a Combiner Enigma, where does the attack land? As the defending character is no longer there, does it hit the Combiner?
[Source: WotC]
The character they were attacking is part of your newly formed Combiner, so they are now attacking your Combiner.
I play a Bolster, and attack with my specialist. Turn ends. Opponent attacks my defender who is a specialist. I play bolster then I play
Multi-Mission Gear, then for the action you play
Peace Through Tyranny, KO’ing the specialist defender, effectively ending the attack with no flips.
Do you get an extra turn, then a normal turn?
[Source: WotC]
You take your extra turn, then your normal turn. You can’t take any additional turns.
In this scenario, it is too late to reveal them.
If, when defending, you reveal Bolster to upgrade a character with an
Emergency Barricade, it will remain on them until the next time they defends. This is because the 'when defends' event has already happened before Emergency Barricade was played. If, instead, you had upgraded with
Crystal of Power, it will remain until the next time the upgraded character battles.