If I scrap Unleash Potential and return it to my hand, can I then play it?
[Source: WotC]
Yes. You follow the instructions of
Ancient Wisdom in the order written.
Does this mean I get a card from my collection? Do I have to own the card?
[Source: WotC]
Yes, you get a card that’s not in the current game and add it to your hand. For the rest of the game, you’ll have one more battle card.
Can I get a card if I’m already playing with 3 of that card in my deck?
[Source: WotC]
Yes. The 3-card and 25-star limits apply only to your starting deck and team. You can bring in a fourth card, even if it would put you over the 25-star limit.
Allowing you to go over the 3-card limit was overruled for competitive play. See Tournament rules on sideboarding.
This was written in Rules Roundup 10/11/19:
“I play
Brainstorm. Using my 2 actions, I play
Ancient Wisdom first, then
System Reboot. I draw Unleash Potential off of System Reboot, do I get to play it for free now?
Both Brainstorm and Ancient Wisdom resolve “top to bottom”. When you play Brainstorm, then you play Ancient Wisdom, you must play Unleash Potential at that moment. In your case, you’ve moved past Ancient Wisdom and are continuing with Brainstorm, playing System Reboot. It’s now too late to play Unleash Potential with your previous Ancient Wisdom.”
Would this rule also apply to
Tech Research? You must play a Superior upgrade after playing Tech Research or else that Tech Research is not forfeit. Example: I play Brainstorm first, then I play Tech Research, then I play Medic. Can I play
Superior Jetpack?
[Source: WotC]
Superior upgrades only check to see if you have played
Tech Research at some point previously in your turn. Therefore, there is no issue with playing other cards between Tech Research and a Superior upgrade.
Your
Ancient Wisdom allows you to play a single Unleash Potential. After you’ve played
Tech Research, the number of Superior upgrades you can play is only limited by the number of upgrades you can play.
If I play
Ancient Wisdom and follow it with Unleash Potential 4 times in one game, am I allowed to add 4 copies of the same card; i.e.
Mounted Missiles, to my hand, even though under normal deck constraints a playset is 3?
[Source: WotC]
Yes, you can. Deck constraints only apply to your starting deck.
This changed in later competitive rules to state they could only pull from the sideboard, and that the only three copies applies to deck and sideboard.
For Unleash Potential, can you add any card from outside the game even if you would exceed 25 stars? Or would you still need to be under the limit?
[Source: WotC]
You can add any card with a 1-star cost and you can go over the 25-star limit.
Say I have 2 copies of
Universal Network Access (Or any star card) in my deck, and I use Unleash Potential to bring a third copy into my hand. Fast forward a bit, and I manage to play Unleash Potential again. Could I use that to bring a fourth copy of that card into the game or does the rule of three still apply?
[Source: WotC]
The rule only applies when building your deck. In this scenario you could bring in another copy.
Ancient Wisdom states, "You may play Unleash Potential." Do that mean it's allowing you it as a second action for that turn? If yes, can you play two Unleash Potentials? The text doesn't specify a quantity.
[Source: WotC]
You may play one Unleash Potential.
Let’s walk through this whole play. You play
Brainstorm and your first action is
Ancient Wisdom. Ancient Wisdom has you scrap the top two cards of your deck and put an Action and/or Upgrade from among the scrapped cards into your hand. At this point, you can play Unleash Potential, if it’s in your hand.
Let’s say you do. You get a card with 1 star from outside the game and put it into your hand. This may not be a great idea, because you then play the second action from Brainstorm, which is
System Reboot. You scrap your hand (including that fancy star card you just snagged) and draw 4 cards.
But instead, let’s say you don’t play Unleash Potential. That brings you to the end of Ancient Wisdom and now you System Reboot just as above.
In either case, your new hand is
Multi-Mission Gear, Brainstorm, and 2 Unleash Potentials. You’ve already played an Action this turn, so we’re guessing you’ll now play Multi-Mission Gear. This allows you to play an Action such as Brainstorm. Brainstorm will allow you to play 2 Unleash Potentials. You played Ancient Wisdom earlier in your turn, so you can get two 1-star cards from outside the game.
Would like to check with you during situation of
Brainstorm being used, the other 2 actions after Brainstorm are
Ancient Wisdom and
Leap of Faith. While flipping for Leap of Faith, I somehow manage to flip 2 Unleash Potentials. Does that mean that I get to bring back two 1-star cards outside the game I owned?
[Source: WotC]
Next, is there a sequencing issue with the synergy of
Ancient Wisdom and Unleash Potential? Say while playing
Leap of Faith, I flipped Unleash Potential first and then flipped Ancient Wisdom, do I still get to bring in a 1-star card?
[Source: WotC]
No, that would not do anything.
Both
Brainstorm and
Ancient Wisdom resolve “top to bottom”. When you play Brainstorm, then you play Ancient Wisdom, you must play Unleash Potential at that moment. In your case, you’ve moved past Ancient Wisdom and are continuing with Brainstorm, playing
System Reboot. It’s now too late to play Unleash Potential with your previous Ancient Wisdom.
So, Unleash Potential, says 1-star but it’s unclear. So, if there were a theoretical 2-star card, would it be a legal choice?
[Source: WotC]
No. 1-star is 1-star, no matter your theories!