All the rules that apply to Battle Master
s also apply to Weaponizers. Sergeant Cog
represents more advanced weaponry. Sergeant Cog’s card is the same size as most characters.
s and Weaponizers are characters that start in bot mode and can be played in their Upgrade mode after they are KO’d. They don’t have alt modes and can’t flip while they are on the battlefield.
In Siege 2 (Wave 4), there are two Weaponizers, each made up of two cards. They start assembled together in bot mode. When one of these Weaponizers is KO’d, it splits into two different Upgrades that you can then play. These Upgrades can be played on separate characters or onto the same character.
After a Battle Master or Weaponizer Upgrade would leave the battlefield, it’s put into your KO area instead.
Same scenario, but my weapon is a Battle Master
In both scenarios, Spare Parts
does not protect your weapon. A Battle Master or Weaponizer in weapon mode would go to KO rather than to your hand.
Yes. Although it is two cards, it is one character.
If a Battle Master
or Weaponizer is in the KO
Pile, and the match runs to time and damage on all characters is assessed, should they count their damage for that total, or are they simply an upgrade with no damage on them?
They are an upgrade with no damage on them.
This FAQ item refers to a form of tie-breaker from November 2019 tournament rules prior to November 2019. It is no longer relevant.
The Battle Master
upgrade is put into the KO area, then Wingspan
's trigger puts it under him and counts towards his alt mode ability. When Wingspan is KO'd, the card is placed into the KO area.
I Don’t Break The Rules, I Just Bend Them – A Lot
If you have a Battle Master
or Weaponizer in Upgrade mode in the KO area, this card’s effect allows you to play it.